Time Travel is the means of travelling to different time periods, playing a major role in TimeSplitters series.
- Main article: Time Crystal
Time Machines Edit
Time Machines are the only means for Sergeant Cortez to travel to different time periods. To use the machines, one person has to be operating the machine's control to set co-ordinates for location and era of the intended destination.
The Space Station was invaded by the TimeSplitters after being created by man. The Time Machine itself, however, seems to be alien in origin, being covered in glyphs of an unknown language, it's architecture standing in stark contrast to the surrounding station. This machine may have been discovered by the Spacetime Marines, or captured, and sequestered upon the Space Station for purposes of research (the Temporal Uplink, with its arabic numerals, may have been a product of this research). This Time Machine's origin is simply unknown. It should be noted that the Alien Flies of Planet X are also found on the Space Station, perhaps providing a clue as to the device's origin. During Cortez's time at the Space Station, Corporal Hart commands the Time Machine's controls, and protected the Time Crystals that Cortez returned.
The Time Machine is notably different to other versions as those that enter it morph into locals of the timezone who are aiming to succeed in similar missions to the traveller, in this case Cortez. Cortez exits through a Time Portal at each timezone. This was possibly a feature integrated into the machine by the TimeSplitters to aid in their mission to infiltrate and alter human history. However, TimeSplitters do not morph on entry to another timezone during the course of the game, though we only see them go through with the purpose of attacking and stopping Cortez.
To return Cortez to the Space Station, Corporal Hart stabilises a Time Portal after letting Cortez succeed in his mission.
Spacetime Marine HQEdit
Much like Corporal Hart's role at the Space Station, Anya stays at the controls of the machine, while Cortez feeds back information to her so she can set up new locations and timezones to travel to in order to eliminate the TimeSplitters.
Once the Time Machine's process has been activated, it slowly moves downwards, while things around the circular platform spin around before Cortez exits a Time Portal on the other end.
Crow's Time DeviceEdit
Crow's Machine is a relatively small box with several buttons on it, the main one simply teleporting the machine and its user(s) to the set date and location. Once pressed, the wielder will fade out, and fade in to the set location.
Also, throughout TimeSplitters Future Perfect Crow emphasises that the teleportation button to activate it is the Red one on the side of the Device. A running gag of the game.
Cortez' portable, wrist-mounted temporal uplink allows him and Anya to talk to each other across the gulf of time as well as allowing him, with the press of a button, to send himself to any time and place on Earth, the co-ordinates of which Anya remotely programs from Spacetime HQ in the year 2401.
- Main article: TimeSplitter
It is often presumed that the TimeSplitters can travel single-handedly through time. However, their attack on the Space Station implies otherwise. In order to intersperse the Time Crystals, the Reaper Splitters use the Time Machine in the Space Station. The TimeSplitters in the original TimeSplitters had no such means of getting to their destinations, though-- that we know of.
Berserker Splitters in TimeSplitters Future Perfect are created by Jacob Crow who has created time devices through obtaining the Time Crystals to travel through time, so it would make sense for the Berserker Splitters to be able to. Despite this, the Berserkers are never seen travelling through time and they are only seen in the years 2243, and 2401 unlike in other games where TimeSplitters appear in all timezones visited.
The Wormholes are gateways from one time period to another, and they are the only means for Sergeant Cortez to get from one time zone to the next. Using them creates the risk of a time paradox if Cortez interacts with himself.