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Sniper Rifle

Sniper Rifle
Ammo TS2
5/35
TSFP
5/35
Fire Rate
bullets per sec/cartridge time
One shot per second
Reload Time 3 secs
Damage (per Single Shot)
Head/Body/Leg
TSFP: 100%/40%/20%, TS2: 100%/30%/12%
Type Ballistic
Zoom High
Primary Fire Single shot
Secondary Fire Single shot
Games All



The Sniper Rifle is a long-range weapon featured in all three games. As the name suggests, the Sniper Rifle is mostly used for sniping enemies from afar. The rifle is mostly used in stealth missions, such as 1990 Siberia.

It has a very high scope, so you can aim at enemies hundreds of meters away. However, it is almost impossible to hit a quickly-moving target with this weapon. Also, like most snipers, the sniper rifle is a horrible weapon when it comes to close combat. In TimeSplitters (Game) the sniper rifle resembles the Heckler & Koch P-SG1. In TimeSplitters 2 it bears a resemblance to the Walther WA2000. Also, in its TimeSplitters 2 iteration, it resembles the Sniper Rifle found in the video game Goldeneye 007 for the N64 - obviously paying homage to the game.

In TSFP, it makes an appearance in the 1969 levels, but has a metallic appearance, rather than a wooden one. Despite this, the Vintage Rifle retains the wooden look and is given a new scope, which dramatically resembles the one used on the Sniper Rifle in TS2.

The rifle is weaker in TS2, however, both games have an instant kill with headshots in arcade, which is unusual.

When "if best" is switched on, the Sniper Rifle ranks as the 10th worst weapon on TS1, on the same level as the Scifi Sniper Rifle and Colt Pistol (x2).

The TS1 Sniper Rifle
Tuppence870Added by Tuppence870
The TS2 Sniper Rifle
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The TS3 Sniper Rifle
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Trivia Edit

  • Unlike in the two later games, the Sniper Rifle does not have a unique scope in the original TimeSplitters, using the same green default crosshair, as every other weapon in the game.
  • The Sniper Rifle had a laser sight in TimeSplitters 2, but it was removed before the final release.
  • The Sniper Rifle in TSFP fires .308 FMJ rounds. This can be seen by looking at the Sniper Ammo box preview in MapMaker.
  • The Sniper Rifle in TS2 is (obviously) suppressed.
  • In TimeSplitters Future Perfect, bots seen holding the sniper rifle are seen to be firing from the hip. Realistically, this would have a severe effect on accuracy due to not using the telescopic sight.

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