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Oblask Dam

Added by AngelaOn TimeSplitters 2, it is home to the first Story level (set in 1990), while TimeSplitters: Future Perfect has an Arcade version of the dam.
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History
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In around 8,000 BC, the TimeSplitters visited the future location of Oblask Dam on Earth in an attempt to stop Humanity at its genesis. Fortunately, their plan failed, but their fossilised remains were preserved in the rocks and ice for thousands of years.
After World War II, there was dispute over which side should take the conquered Germany. This sparked a 45 year tension between the West and the Communists, known as the Cold War. Primarily, the United States was afraid of the spread of communism, due to the wide influence of the Soviet Union. It was during this period that Oblask Dam was built, as a base of operations for defending Russia. In the late 1980's, the Soviet Union began to crumble, before it disbanded completely in 1991.
Layout
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Although it is the same dam on both TS2 and TSFP, its layout is dramatically different.
On TimeSplitters 2, the map consists of 4 main sections: the communications centre, the dam, the main headquarters and the digging site. Despite the fundamentals of hydroelectricity, the generators are placed within the main headquarters, not within the dam itself.
In TimeSplitters: Future Perfect, the map is based on the frozen lake behind the dam, away from the military base. Despite this, there are a few corridors within the rocks, that suggest military occupation. However, the shape of the dam (which now has towers) and inconsistent floor plan with the original map, suggest that the military base has since been closed off and the level is in fact based on a more peaceful period, when the dam is being used purely to generate hydroelectricity.
Story
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1990, Siberia
- Main article: Siberia (Story)

Added by AngelaDuring his visit, he discovered that Soviet scientists had unearthed the Reaper Splitter remains underneath the dam and had tried to develop biological weaponry from it, with horrific results. As a result, Biohazard Cleanup Forces were sent to deal with the problem, however the Mutants and Zombies encountered were too much for them to cope with.
Cortez (or Ilsa) swiftly destroyed the Biohazard Container, housing the TimeSplitter, before finishing off any Mutants that remained.
On escaping to the roof, Cortez encountered a helicopter Gunship (that appears to be an AH-64 Apache in the beta version, but is a Mi-24 Hind in the final game), which he soon destroyed, before escaping through the time portal.
Arcade
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1990, Siberia
- Main article: Siberia (Story)

The map itself consists of 5 small buildings and the tunnel where you start the story level. Exactly why this map is not available in arcade custom is unknown, but it would be great for smaller games (like in Compound).
Present Day, Siberia
- Main article: Siberia (Arcade)

Added by ILHIAs mentioned previously, the map consists of a large frozen lake, with the dam at one end and 4 tunnels through the rock. The three gun emplacements on top of the dam have now been extended into two large towers and an observation deck in between.
The map, due to its size, is clearly a sniper map and, as a result, features the Sniper Rifle, Vintage Rifle and Sci-Fi Sniper in its recommended weapon set.
Anaconda
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Added by AngelaTo play, the player (or players) must steer a snake around the screen, collecting points in the form of red or blue crosses. After every cross the snake 'eats' it will get longer in length. The game ends when the anaconda eats the side of the play area or its own tail.
The game is accessed by either selecting a cart from the weapon select screen, or by pressing the reload button on the Temporal Uplink.
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