Henchman
From TimeSplitters Wiki
| Henchman | |||
|---|---|---|---|
| | |||
| Species | Human | ||
| Size | Normal | ||
| Native Timezone | 1969 - 1972 | ||
| Related Characters | Archibald Khallos (Employer) Dark Henchman Elite Henchman Henchwoman Henchman Cortez | ||
| Games | TimeSplitters 2 TimeSplitters Future Perfect | ||
| |||
The Henchman is a character from TimeSplitters 2 and TimeSplitters Future Perfect. They are one of Khallos's types of henchmen, the lower level male recruits. They are the only type of henchmen that have appeared in more than one game; as the Dark Henchmen of TimeSplitters 2 were replaced by the Elite Henchmen. The clothing is the same at the basics in both appearances. They wear night vision goggles and have a bag strapped onto their back, gloves and a baseball cap. The major difference that divides the two appearances is the colour of the uniforms.
Contents |
[edit] Appearances
[edit] TimeSplitters 2
| | Henchman
| |
| Unlock | Arcade League > Elite League > Frantic Series > Hangar Hats Off! with Silver | |
| Gallery | The Henchmen are foot soldiers in Khallos' terror organization. Outfitted with the latest in army surplus night vision goggles and flattering figure hugging suits (plus baseball caps!), they cut a dash in any kind of 'secret base under attack' chaos. | |
| Accuracy | Agility | Stamina |
| 8/20 | 12/20 | 12/20 |
The Henchmen appear in TimeSplitters 2 as generic enemies in the Atom Smasher mission. Their appearance in this game is their latest (time wise) thus far, and assumed latest ever possible due to to the fall of Khallos. There were two uniforms; yellow and black. The Dark Henchmen attained their rank by being the first to choose their uniform. Most other henchmen were stuck with the yellow.
Apart from canon, the Arcade League matches Superfly Lady and Hangar Hats Off! feature the henchmen at Hangar. The challenge Fight Off The Living Dead presents a henchman fighting off hordes of zombies after Khallos had fled. The henchman also appears in the Hangar, Site, and misfits bot sets.
[edit] TimeSplitters Future Perfect
Three years prior to the events of the Atom Smasher of Khallos Island, Khallos had four classes of henchmen, and they all wore navy-blue and black costumes, with both male and female henchman. The only notable difference from their appearance in TimeSplitters 2 is the colour scheme. The grey stripe has become yellow and the yellow of the uniform, a grey-blue.
The henchmen appear in Khallos's new old plot partnered with Jacob Crow in the The Russian Connection and The Khallos Express missions. Henchman also appears in the Rockets 101 challenge, and in the Don't Lose Your Bottle challenge where they play the role of drunkards. They feature in the Henchmania bot set.
[edit] Story
[edit] 1969, Stanizlav Train Depot
- Main article: The Russian Connection
Archibald Khallos and Jacob Crow worked in conjunction with each other to achieve both their goals of world domination. Crow and Khallos, sharing the henchmen made their plans to use their French nuclear weaponry and continued to the trains; where Kitten Celeste, Harry Tipper's girlfriend was awaiting tied to the tracks. The henchman fought off Tipper and his odd companion, Cortez, but failed as the two got past them. Some henchmen escaped alongside Crow through a time portal, whereas the rest stood upon on the running train.
[edit] 1969, Train System
- Main article: The Khallos Express
Upon the many trains running along the tracks, henchmen stood in wait. Tipper and Cortez managed to board one of the trains and run along defeating all of the henchmen. The henchmen fell, the two deactivated the nuclear weaponry, shot down Khallos and pulled the brakes on the train, saving Celeste.
[edit] 1972, Khallos Island
- Main article: Atom Smasher
Khallos housed a particle accelerator at his own secret island base, the self-inspired Khallos Island. Khallos had also caught Agent Harry Tipper to make his day better; but he escaped. Khallos activated the bombs. The henchmen stayed on the island protecting the base, attempting to fight off Tipper, and stop the scientists from taking care of the bombs for him. Though they remained unable to defend their leader.
