The player had to protect a selected bot from damage by the other team. The player could only be on the defenders (red) team, never the attackers (blue).
This is among the harder of play options in the original TimeSplitters, such as Last Stand. What makes it so hard is the fact that players are very sensitive to damage including the escortee, unlike in the sequel, TimeSplitters 2. Another reason may be the speed of the escortee, as they simply walk. This may be to balance the game. This, like Last Stand and Knockout, has not been featured in any other TimeSplitters games since the original TimeSplitters.
- TimeSplitters Future Perfect was originally slated to include the Escort gamemode. Early screenshots show placeable Escort entities in Mapmaker. The gamemode still exists in the game and can be selected with cheats however no maps support it. Entities for it (Starts for the assassins, VIP and defenders) can still be placed in Mapmaker through cheats however it is not possible to place checkpoints for the VIP to travel to so the gamemode is unplayable.