|Ammo|| TS2: Gauge (20s)|
| Fire Rate|
bullets per sec/cartridge time
| TSFP : Primary : 50 per second|
Secondary : 2.2 p/sec
| Damage (per Single Shot)|
On shock weak characters :9%/4.5%/1.5%
On shock weak characters : 6.2%/6.2%/4.4%
|Primary Fire||Electrical beam|
|Secondary Fire||Electrical jolt (TSFP)|
|Games|| TimeSplitters 2|
TimeSplitters Future Perfect
The ElectroTool is a factory tool that shoots a continuous stream of electricity over long distances. Not intended as a weapon, the tool is actually a small portable generator used in construction, like in the Dark Machinist Child's Factory. However it can also be brandished as a powerful weapon. This weapon appears in TimeSplitters 2 and TimeSplitters Future Perfect.
The ElectroTool is commonly disliked by some because it takes a relatively long time to defeat an enemy. Others would argue that its range, the longest of any weapon in the game, makes up for this. In general, it is best suited for wide, open arenas.
TimeSplitters Future PerfectEdit
In TimeSplitters Future Perfect, it was utilized to activate the bridge in Something to Crow About and to overload shields.
Future Perfect adds a new secondary function to the ElectroTool. The secondary function fires one jolt of electricity, which uses one charge from the ElectroTool's battery. The projectile moves slower than most weaponry, has about a quarter of the operational range, and an extended recoil. They can hurt shock-proof character and reach further distances than the beam. However if a player is a good shot, this electricity can do a large amount of damage while at the same time conserving ammo. The electricity beam can bypass laser shields. It has a maximum range between 8 and 9 tiles in the mapmaker.