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An Easter Egg is an unique feature of a video game, often small and serving no advantage or gameplay purpose other than it is there to be found. Below is a list of all known Easter Eggs in Arcade mode. As the story mode (particularly Future Perfect's) contains many amounts of features, they are not listed here.

TimeSplittersEdit

  • Chinese
    • The gong in the lobby can be punched or fired upon so that it rings.
  • Mall
    • The clock on the wall synchronizes with the -3:00 timezone according to the PS2 clock
  • Bank
    • The clock on the wall synchronizes with the -3:00 timezone according to the PS2 clock.

TimeSplitters 2Edit

  • Chinese
    • The gong in the lobby can be punched or fired upon so that it rings.
    • In the large entrance near the gong, look up. There is a red Chinese lantern that swings on its own.
    • In the basement, in the small room past the room with the blowing air vents, if you go into the corner on the right, and look at the orange box, it is unfinished on the side.
  • Hangar
    • It is possible to get on top of the box that the crane pulls about. This accounts for the 'Surf Time' statistic.
  • Mexican Mission
    • The bell atop the mission can be fired upon so that it rings.
    • The clay pots around the mission are destructible. They are also explosive.

TimeSplitters Future PerfectEdit

  • Chinese
    • The gong in the lobby can be fired upon so that it rings.
  • Disco
    • Pressing the action button when facing the turntables produces some scratching sound bites.
    • Pressing the action button when facing the microphone produces a microphone screech or tap.
    • Pressing the action button when facing/firing at the guitar produces guitar noises.
    • Pressing the action key when facing the drum kit produces drum sounds.
    • Firing at the appropriate drum/cymbal produces the appropriate sound bite.
  • Mexican Mission
    • The bell atop the mission can be fired upon so that it rings.
    • The clay pots around the mission are destructible.
  • Subway
    • Pressing the action button when facing the middle lever in the control room makes subway trains fly by the station upon the two tracks. They kill any player upon the track, and cannot be shot nor can mines be placed upon them. Such kills with the trains do not count towards the score of the lever puller.
  • Venice
    • The player is able to take a ride upon the passing boat(s).
  • Zeppelin
    • Pressing the action key when facing a control panel makes the missile bomber drop, any players atop the unit fall with it to the sea below. The player can also 'drop the bomb' by shooting it.
    • In the Sky Lounges, the walls have little signs next to the ramps up to the Hydrogen Storage and Bomb Release. There is a mistake in the way that the signs are placed. The Bomb Release is in the middle, where the trapdoor is, and the Hydrogen Storage is the two big rooms that are at the end of the blimp (where Red and Blue Bases are).
  • Scotland the Brave
    • The turret on the submarine near the beginning of the level can be carried using the Uplink.
    • There is a drunk Guard in the wine cellar talking about how he is the best Guard.
  • The Khallos Express
    • In the bathrooms the toilets can be flushed and the sinks can be turned on using the action button.
    • In some bathrooms the Uplink can be used to move the toilet scrubber, which will leave brown smears on anything it touches.
    • In the bar car there is a slideshow of screenshots from upcoming levels playing.
    • In the bar car the slot machine can be played.
    • Press X on Khallos cat and you can drive the cat
  • What Lies Below
    • As you walk down the stairs just after you finish protecting Jo-Beth while she frees herself from the trap, an elevator will pass. If you look inside, there will be a zombie that waves at you
    • Just at the beginning of the level, you can pick up a box with revolver ammo. If you haven't fired a single shot,your revolver will have 66x6 bullets
  • U-Genius U-Genix
  • When you get to the room with the mutants on the bed, kill all the mutants and guards, after, take a moment to find a monitor with an orange screen and press the action button, you can now mess around with the mutants on the beds.
  • Something To Crow About
  • After R-110 gets the information near the beginning of the level by having a claw grab his crotch area. He gets a virus, the joke is he had unprotected sex and got a disease.
  • You Take The High Road
  • In the end of the level, after you turn all the engines on, get inside and look around, there will be a drunk person talking about his girlfriend.
  • The Russian Connection
  • When you're at the top of the water tower, there will be a drunk Henchman talking about a new sports car he wants.
  • Machine Wars
  • After you drive Future Cortez around, fallow Angel down the hallway until you see a wall to the right, look behind it and there will be a drunk person talking about how Robots should be servants.

Free Radical Design easter eggs Edit

There is a lot of references to Free Radical Design in all 3 games.

TimeSplitters Edit

  • Streets
    • There is a billboard advertising what appears to be a hamburger, with the caption "Be free...have a BIG RAD!".
    • There is a FRD logo on a wall.
  • Site
    • There is a billboard advertising "Radical Plaza", presumably the structure which is being built.
  • Others
    • We can see the words "FRD Chapter" on the back of Jacket Zombie's jacket.

TimeSplitters 2 Edit

  • Site
    • There is a billboard advertising "Radical Plaza", presumably the structure which is being built.

TimeSplitters: Future Perfect Edit

  • Breaking And Entering
    • One of the buildings in the background has a FRD logo.

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