| Fire Rate|
bullets per sec/cartridge time
|Reload Time||1 sec charge time : 0.75s|
| Damage (per Single Shot)|
| 1 shot : 150%/90%/90% |
3 shots : 200-250%/200-250%/200-250%
|Primary Fire||Fires ball of energy|
|Games||TimeSplitters Future Perfect|
The Dispersion Gun is a futuristic shotgun-type weapon found in TimeSplitters Future Perfect.
The Dispersion Gun can be charged to do more damage, although one shot (charged or uncharged) to the head is particularly lethal. Its shots in general are extremely powerful. It uses a battery similar to that of the Plasma AutoRifle and the ElectroTool instead of magazines like most weapons. Each shot uses 1 to 3(depending on how long the trigger is held) ammo out of a maximum of 40. It must be "reloaded" in-between each shot; an animation is triggered where the player flips the gun upward like the shotgun. The reload time is relatively low, allowing for continuous bombardment.
The dispersion gun has an extremely unique factor about its fire. While at first glance, the fire is shotgun "burst" type, the dispersion gun randomly creates an angle for the charged shots, and the shots disperse in the direction of that angle. Try it in wide, open areas such as Mars Prison, Vietnam, or Siberia dam.
While cloaked, one can see an electric coil of some sort twirling within the weapon. Luckily, other players cannot see this flaw.
- A small visual error occurs when you press the melee button while your weapon is charged. The energy ball seems to detach itself from the weapon.
- Originally, the muzzle flash of the weapon was red. This can be shown during the introduction when the player is idle on the menu.