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Crossbow
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| Crossbow | |
|---|---|
| |
| Ammo | 4/46 |
| Fire Rate bullets per sec/cartridge time | (Semi Automatic) At player's capability of repetitive fire |
| Reload Time | 1 sec |
| Damage (per Single Shot) Head/Body/Leg | 25%/15%/10% |
| Type | Other |
| Zoom | Yes |
| Primary Fire | Launches arrow |
| Secondary Fire | Launches all four arrows in succession |
| Games | TimeSplitters 2 |
The crossbow is a weapon found in the 1920's Aztec level in TimeSplitters 2. It's arrows are of moderate strength and must be rapidly fired in order to kill an enemy. The arrows can be lit by torches (most notably in the Aztec level, or in Arcade level Mexican Mission) and can be used to set enemies on fire. In Story, the only way to kill a Wood Golem is with a flaming crossbow bolt. An arrow that has hit a wall or floor and has stuck in it can be picked up and reused, much like harpoons and tranquilizer darts from injectors in TimeSplitters Future Perfect.

Added by Tuppence870Interestingly, if the dart is set alight, it can burn indefinitely until the weapon is changed or all the bolts in the stock are fired. In an arcade match with crossbows (and no friendly fire) and only one team (no enemies)allies can be shot in different spots in their body. This sometimes can have hilarious results. Or other times the arrow can glitch and the arrow could be floating in mid air, not attached to the body of the bot/player. In two player, set up an arcade level with crossbows and no friendly fire, with a team of monkeys. See who is the first to shoot an arrow right through the monkey's mouth....